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MikTRF
About
Animation
Renders
Modeling + Surfacing
MikTRF
About
Animation
Renders
Modeling + Surfacing
About
Animation
Renders
Modeling + Surfacing
Character sheet for a character named Arius Miller. View fullsize
Character sheet for a character named TIME. View fullsize
Sheet showcasing a shader using two monkey models. One has normal shading, and the other has a halftone pattern, demonstrating shader to CMYK color conversion. View fullsize
Character sheet for a decayed variant of a character named TIME. The text describes the process of getting a real-time realistically rendered skull in the cell-shaded head. View fullsize
A sheet that shows two angles of an apartment interior model. View fullsize
Character sheet for a robot called Facsimile. The text showcases how the rig allows for extending limbs and spine. View fullsize
Character sheet for a character named MiKael. View fullsize
Character sheet for a character named Desi. View fullsize
Character sheet for a character named Arius Miller.
Character sheet for a character named TIME.
Sheet showcasing a shader using two monkey models. One has normal shading, and the other has a halftone pattern, demonstrating shader to CMYK color conversion.
Character sheet for a decayed variant of a character named TIME. The text describes the process of getting a real-time realistically rendered skull in the cell-shaded head.
A sheet that shows two angles of an apartment interior model.
Character sheet for a robot called Facsimile. The text showcases how the rig allows for extending limbs and spine.
Character sheet for a character named MiKael.
Character sheet for a character named Desi.

MikTRF Portfolio

miktrf@miktrf.com